The Armory #7: Mono-White Midrange

Greetings, Gladiators! Are you sick of losing to Mono-White Aggro? Well, don’t worry! Now you can lose to Mono-White Midrange instead! In the Armory #7 I’ll be presenting a deck that aims to combine hate bears, evasive creatures, and protection spells to deliver constant pressure that is difficult for the opponent to disrupt. Should I…

Read More

The Armory #6: Mono-Red Midrange

Greetings Gladiators! Did you know that Mono Red is not just an Aggro deck? It turns out that it can go bigger and have card advantage as well! Wait no, put away your Drakuseth, Maw of Flames, I didn’t mean that big! In the Armory #6 we’ll be playing Mono-Red Midrange, a deck that can…

Read More

The Armory #5: Mono-Black Zombies

Greetings Gladiators! With The Armory #5 my goal is to increase your knowledge about Gladiator so your brains are more delicious to my Zombies! Or at least that’s how I convinced them to let me go free. Mono-Black Zombies is a strange mix of Midrange and Aggro, capable of fast starts but also with late…

Read More

The Armory #4: Polymorph Tokens

Greetings Gladiators! Today’s article, the fourth in the series, will demonstrate why artifacts and creatures are overrated, and why you don’t need more than two in your entire deck.

Read More

The Armory #3: Lorehold Control

Welcome students! In today’s class, we’ll study the history of Lorehold Control, a pet deck of your professor. The deck aims to eliminate the opponent’s board presence, accumulate card advantage, and win with big Dragons! Although the matches were played before the release of Adventures in the Forgotten Realms, the deck list has been updated with the new cards. Can Control decks exist without Islands? Let’s find out!

Read More

Brewing a Gladiator Deck in Seven Steps

Building a 100-card singleton deck might be challenging, especially for the first time. I still remember Hi there! Building a 100-card singleton deck might be challenging, especially for the first time. I still remember my first Gladiator deck; it featured some bad cards combined with far too many taplands and went 1-4 in the Gladiator League. Once you know a bit about how to build a deck, it feels like being an artist, tinkering with every detail like it was a piece of a drawing or a song. The art of creating a deck revolves around taking into account both its efficacy and your Magic taste. While “de gustibus non disputandum est”*, there’s much to discuss about making your deck better and that’s what I’ll do in this article.

Read More